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Post by breakdancingrobot on Sept 18, 2004 22:26:54 GMT -5
I've been working on this mini-game all day, and I think my brain has exploded. I can't figure out how to do this.
What I want is to make an animation (240 frames) loop constantly. This is not in battle, it's on the field. I can do this, but what I REALLY want to do is make it to where you press a button at any time to stop the animation. I can make it to where the animation will play through once and you can press a button any time to stop it, but it won't loop. Help me!
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Post by Eyesore on Sept 19, 2004 6:18:59 GMT -5
*KABOOM*
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Post by breakdancingrobot on Sept 20, 2004 11:30:01 GMT -5
You guys need to get faster! I figured it out. For those of you that are curious, you have one event that plays the animation with a "wait until key is pressed" command. Then, you have another event as a parallel process with a "wait X seconds" command followed by a "call event command." Works like a top.
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